As someone who watched several hours of Pixar movies over spring break and wishes he was an animator… I am fascinated. It has been a few weeks since I have played around with Blender, but it would be really interesting to see what kind of rendering I could come up with using the Pixar software.
I animated a penguin walking across a plane! It isn’t much, but for someone as new to animation as I am, I am fairly proud of myself. I will have to do some reading about exporting animations to Unity.
Here is my attempt to add hair particles to my model of a cat. Crazy colors…check. Now I am curious as to how this model will look in Unity. That is the next step.
I am currently trying to figure out textures in Blender. I followed the tutorial here: http://www.youtube.com/watch?v=9PJL0eAuZ_E
Here are some practice images from my lessons in Blender. There is still a lot to figure out in the realm of animating the movements of characters. I am also wishing that I had more formal sculpture training! Starting with a simple cube and extruding it out and shaping each piece is a very complicated process.
The next step is putting one of these characters into a game world and making them run around!
I really want to create my own assets for these games. And it would be even better if these assets didn’t look like complete garbage. So I am going to start with a few basic Blender tutorials and go from there.
I am also realizing that I need a computer with a monitor that is much bigger. 15.6″ is just not cutting it when you have so many programs going on. A dual monitor setup would be ideal, however, it isn’t realistic at this point. Just something to think about…