Beginning Unity

After playing around with Stencyl for a few months, I have decided that I was not going to be able to get it to do the things that I wanted it to do. It is a very easy tool for creating 2D games, however, the snap together modules are just too simplistic of a system for creating anything beyond simple side scrollers.

Enter Unity.

Unity has a much deeper array of tools available for creating games. It has the added benefit of requiring that I learn an actual programming language to go along with all of the interface tools available. Eventually I would like to learn how to use Blender for some 3D design too, but that is going to be a task for a later date.

For now, I will be using this space to test the things I create from following simple tutorials, and then applying the code I learn there to my own games.